Thanks to the mod community, the PC version of Nier: Automata plays well. FAR now includes a better sleep method (so called busy-wait) that makes the conversion method unnecessary." FAR also includes a built-in frame limiter that's more reliable than the game's default. "The game uses an ineffective way to sleep the render thread during cutscene segments that results in cutscene stutter occasionally or constantly. Those are all nice touches, but here's my favorite bit of engineering in FAR, as described in its Steam Community thread: It improves the resolutions of bloom and ambient occlusion, which could look artifacted at their original resolutions. It adds borderless windowed support, a pretty standard mode that Nier was lacking. FAR can fix little annoyances for you, like hiding the mouse cursor.
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